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Spirit Island
You are the ancestral spirits of an island fighting to survive against waves of colonizers who fell forests, found towns and expand relentlessly. Each spirit has a unique power; the island's salvation depends on how you combine them.
- Players
- 1–4
- Playing time
- 90–120 min
- Min. age
- 13+
- Year
- 2017
- Designer
- R. Eric Reuss
Setup
Place the island board in the center and divide it into territories.
Each player chooses a spirit and takes their board, starting power cards and presence tokens.
Place initial explorers, towns and cities as indicated by the chosen difficulty card.
Divide the invader deck into three piles (stages I, II and III).
Prepare the fear deck and the terror track.
ROUND STRUCTURE
Each round always follows the same order of five phases.
Growth
Each spirit expands presence, reclaims cards or gains energy
Power cards
Each player plays the cards they want to use that round
Fast actions
All cards with the lightning symbol resolve
Invasion
Invaders ravage, advance and explore in order
Slow actions
All cards with the moon symbol resolve
INVASION PHASE
Ravage
Invaders attack territories where spirits have presence
Advance
Invaders move into adjacent territories
Explore
New invaders arrive from coastlines and cities
FEAR AND TERROR
When a territory accumulates enough destruction, fear is generated.
Fear advances the terror track and may unlock new victory conditions.
Victory conditions
The team wins by fulfilling the victory condition linked to the current terror level: total elimination of invaders, expulsion or surrender of colonizers. The team loses if the invader deck runs out without winning, if the blight track reaches its maximum, or if any spirit is completely destroyed.
Frequently asked questions
- How many players does Spirit Island need?
- 1–4 players.
- How long does a game of Spirit Island last?
- 90–120 minutes.
- What is the minimum age for Spirit Island?
- From 13 years old.
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