%2Fpic8723226.jpg&w=3840&q=75)
Celestia
Board an airship and travel through the cities of Celestia collecting increasingly valuable treasures. Decide in each leg if you stay on board trusting the captain or disembark with what you already have. The more risk, the more wealth.
- Players
- 2–6
- Playing time
- 20–30 min
- Min. age
- 8+
- Year
- 2015
- Designer
- Aaron Weissblum
Setup
Place the 9 City tiles in order on the table, from closest to farthest.
Shuffle the Treasure cards from each city separately and place them face down next to the corresponding city.
Place the airship over the first city.
Each player chooses a color, takes the corresponding pawn and Adventurer tile, and places the pawn on the airship.
Deal 6 (or 8, depending on the number of players) Equipment cards to each player.
Decide at random who will be the first captain.
GOAL
Board an airship and travel through the cities of Celestia collecting treasures. Whoever has the most valuable treasure collection when the game is over wins.
THE CAPTAIN
Each leg of the journey is captained by a different player (the first at random; then always the next clockwise player to continue on board). The captain cannot leave the aircraft.
DEVELOPMENT OF A SECTION
Hazard roll
The captain rolls between 2 and 4 Event dice, which show the dangers of the leg: fog, lightning, birds or pirates (or blank faces, no danger)
Crew decision
In turns, starting with the player to the left of the captain, each crew member decides whether to stay on board or get off the aircraft; the lower player removes his pawn and draws the first Treasure card from the current city
Resolution
The captain must play an Equipment card for each hazard shown on the dice (if he has one, it is mandatory). If it has enough, the aircraft overcomes the dangers and moves on to the next city, with more valuable treasures; if it's not enough, the aircraft crashes and everyone on board is left with nothing that leg
AFTER A TRACK
If the aircraft moves forward, it restarts a new leg with a new captain (the next clockwise player still on board). If the aircraft crashes, all players reboard, receive 1 Equipment card, and begin a new journey from the starting city with a new captain.
SPECIAL LETTERS
Some Equipment cards have special effects: helping the captain reroll danger dice, forcing him to reroll blank dice, forcing another crew member to get off the aircraft, or allowing you to escape just before the aircraft crashes, among others.
END OF GAME AND SCORE
Gathered Treasures
Add up the value of all the Treasure cards you have obtained throughout the game
Immediate end
The game ends as soon as a player reaches at least 50 points with their treasures; whoever has the highest total score at the time wins, not necessarily whoever triggered it
Victory conditions
- Gathered Treasures
- Add up the value of all the Treasure cards you have obtained throughout the game
- Immediate end
- The game ends as soon as a player reaches at least 50 points with their treasures; whoever has the highest total score at the time wins, not necessarily whoever triggered it
How to play (video)
Frequently asked questions
- How many players does Celestia need?
- 2–6 players.
- How long does a game of Celestia last?
- 20–30 minutes.
- What is the minimum age for Celestia?
- From 8 years old.
Rate the rules
How clear are the rules?
If you like this one, try…
8.5FamilyThe Quacks of Quedlinburg
Brew the best potion at the fair by pushing your luck to the limit, but beware — your potion might explode!
8.0FamilyHarmonies
Build a 3D landscape by placing colored tiles and create habitats to house your animals.
8.0FamilyHeat: Pedal to the Metal
Heat is a Formula 1 racing game as easy to learn as it is thrilling to play. You manage a hand of cards representing your car's speed: play more cards to go faster, but you'll gain 'heat' that can make you lose control in corners. The challenge is pushing your speed to the limit without overheating. Easy to bring to the table with family or friends, with a rush of adrenaline that rivals any heavier game.
%2Fpic8723226.jpg&w=3840&q=10)