Taulet.
The White Castle
StrategyMedium8.0· BGG rating

The White Castle

Guide your clan to the heart of Himeji Castle and become the most influential in feudal Japan.

Players
1–4
Playing time
60–80 min
Min. age
12+
Year
2023
Designer
Isra C & Shei S.
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Setup

  • Unfold the main panel in the center of the table

  • Assemble the 3 cardboard bridges and distribute the 15 dice to their spaces (mixed, but without a single color occupying an entire space)

  • Each player takes his personal board and places his workers (gardeners, courtiers and warriors) in the corresponding spaces

  • Deal the opening cards: an action card in the personal board and a resource card in the lantern area

  • Set the turn order on the initiative marker. The last player to choose starting cards chooses first

Rules

  • Cada jugador fa 3 torns per ronda. Al seu torn:

  • Agafa un dau d'un dels 3 ponts, només dels extrems (esquerra o dreta, mai del mig)

  • Si el dau ve de l'extrem esquerre, actives els teus premis de llanterna

  • Col·loca el dau en un espai d'acció: si el valor és menor que l'espai pagues la diferència en monedes; si és major, la cobres

  • Executa l'acció segons el color del dau:

  • Coral → Cortesà: paga 2 monedes per enviar un cortesà a la porta del castell, i/o paga 2 o 5 perles per pujar-lo 1 o 2 nivells. En pujar, agafa la carta de la sala i afegeix-la al teu tauler

  • Negre → Jardiner: paga menjar per col·locar un jardiner en una carta de jardí lliure (màx. 1 per carta). S'activa en col·locar-lo i torna a activar-se al final de cada ronda si hi ha daus al pont de sobre

  • Blanc → Guerrer: paga ferro per col·locar un guerrer en un pati d'entrenament i obtens el benefici indicat

  • Al final de les rondes 1 i 2, els jardiners amb daus al pont de sobre generen ingressos addicionals.

Victory conditions

  • After 3 rounds (9 turns per player), points are scored: the courtiers give points according to the position they occupy inside the castle; warriors multiply the number of courtiers you have in the castle (not at the gate); the gardeners give the fixed value of their letter; leftover resources are converted into points; and the position on the influence track gives final points.

  • Warriors score nothing if you have no courtiers inside the castle. Whoever has the most points wins.

Frequently asked questions

How many players does The White Castle need?
1–4 players.
How long does a game of The White Castle last?
60–80 minutes.
What is the minimum age for The White Castle?
From 12 years old.

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